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Devlog

  • 2018-03-05 : Weekend Coding
    March 06, 2018 by webthingee
    1
    #Unity, #Code, #Pixel
    Fun and productive weekend. Used the time to wrap up some of the initial hard parts. The Maze The Map is generated using some maze code I found here : It then checks for walls and creates an array for... Continue reading
  • 2018-03-02 : Initial Setup
    March 02, 2018 by webthingee
    Excited to start today. I have been reading up on Rogulike Games, playing a few, and learning about procedural generation. I'm interested in keeping a log for this GameJam, so here goes the first entr... Continue reading
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