Time Flys --- when you're having fun! And I hope you have some fun with this game.

It's a basic "stuff is falling" game, here's a quick overview:

  • Blast stuff from the sides.
    • Standard - laser will blast a fly that matches it's color
  • Get some power-ups to help
    • Power Up - Kill em All = any laser can kill any color
    • Power Up - Non Stop = laser doesn't stop, it will pass through the pile
    • Power-Up - Rapid Fire = nuff said
  • You may want to move your guns faster or slower
  • The game speeds up over time, so don't dilly dally


  • Unity3D 2017
  • Aseprite
  • Garage Band w/ Apple Loops
  • Sketch
  • Visual Studio Code



I started learning Unity less than a year ago. One of my inspirations has been GamesPlusJames. When I saw he has going to do a GameJam I knew I wanted to be a part of it. It wasn't the most convenient weekend; however, I was able to spend about 20 hours overall and get something I was kinda proud to submit.

This was my 3rd GameJam and I always learn so much. It's a great way to change up the learning process, to stop working on pure code, character/player/game mechanics, and attempting to try/implement millions if ideas... and actually just focus, show some discipline, and make playable game.

Thanks James! Hope you like it!

Published 32 days ago
StatusIn development
PlatformsmacOS, HTML5


TimeFlysMac.app.zip 18 MB
TimeFlysPC.zip 12 MB


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Fun Stuff. Thanks again James!