Time Flys --- when you're having fun! And I hope you have some fun with this game.

It's a basic "stuff is falling" game, here's a quick overview:

  • Blast stuff from the sides.
    • Standard - laser will blast a fly that matches it's color
  • Get some power-ups to help
    • Power Up - Kill em All = any laser can kill any color
    • Power Up - Non Stop = laser doesn't stop, it will pass through the pile
    • Power-Up - Rapid Fire = nuff said
  • You may want to move your guns faster or slower
  • The game speeds up over time, so don't dilly dally


  • Unity3D 2017
  • Aseprite
  • Garage Band w/ Apple Loops
  • Sketch
  • Visual Studio Code



I started learning Unity less than a year ago. One of my inspirations has been GamesPlusJames. When I saw he has going to do a GameJam I knew I wanted to be a part of it. It wasn't the most convenient weekend; however, I was able to spend about 20 hours overall and get something I was kinda proud to submit.

This was my 3rd GameJam and I always learn so much. It's a great way to change up the learning process, to stop working on pure code, character/player/game mechanics, and attempting to try/implement millions if ideas... and actually just focus, show some discipline, and make playable game.

Thanks James! Hope you like it!


TimeFlysMac.app.zip 18 MB
TimeFlysPC.zip 12 MB


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Fun Stuff. Thanks again James!